• Is it possible to make a specific person’s voice inaudible to a client? - Remote Mute/Unmute | 100ms - This is for muting others “globally,” so it’s not what you’re looking for. - Manage Audio Volume | 100ms - Oh, it seems you can mute specific people. - > If you’re building a 2D/3D world, where peers can navigate around and you want the audio to be based on how close two people are, you can use this action to decide an appropriate audio level based on proximity. - If this is possible, then there’s no problem. - You can mute people based on their role. - > To silence a particular role, you can get all the peers for the role and silence the tracks in a loop - - So, if we assign each branch to a specific role, we can easily turn them on/off collectively.