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What is Kineto?

  • Kineto is an online blackboard that allows for “playback”.

  • It intentionally introduces temporal constraints to traditional online whiteboards like Jamboard and Miro, creating a “timeline” on the blackboard.

    • This extends the dimension of the medium of “blackboard” in the temporal direction.
  • Students participating in a class can interact with others through “writing” and “sticky notes” on the blackboard.

    • The content written on the blackboard is associated with the “time” it was written.
    • For example, if there are Student A (10s), Student B (20s), and Student C (30s), and Student B writes something,
      • Student A will reach the point on the timeline where Student B wrote after 10 seconds, and Student B’s writing will be displayed on the screen.
      • From the perspective of Student C, the past 10 seconds will be altered, and Student C will also see the writing on their screen at the moment Student B wrote.
    • (TODO: I want a GIF that explains this concept)
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  • Teachers can upload/distribute class videos on the “playable blackboard”.

    • The videos not only explain the content to be learned but also serve as the “foundation” of the blackboard.
      • It is like a picture before coloring, with students’ writings as the main focus.
    • Image of the class video as the “foundation”:
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    • After writings and sticky notes are added on the “foundation”:
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Point 1: Synchronized Communication in Context 📕

  • One of the disadvantages of asynchronous classes is the lack of “synchronized communication in context”.
    • For example, when someone who just joined the class exchanges information with someone who has already finished, they may be “spoiled” about the content in advance, losing the opportunity to think for themselves.
  • With Kineto, in the class experience, you can see how others thought and felt at the exact moment on the timeline.
    • Therefore, you can avoid spoilers during information exchange and communication.
    • You can not only know the information but also relive the “learning process” designed by the teacher.

Point 2: Sense of Shared Time 🙌

  • One of the disadvantages of asynchronous classes is the lack of a “sense of shared time”.
  • With Kineto, in the class experience, you can have a “sense of shared time” even with people who are not actually synchronized.
  • Reasons:
    • Since the context can be shared, you can have a sense of experiencing the same content.
    • When commenting with sticky notes or handwriting, not only the results but also the input process are shared character by character.
      • You can strongly feel the presence of others who are commenting, allowing you to have a “sense of shared time” (hypothesis).

Point 3: Time Manipulation 🕰

  • One of the disadvantages of synchronous classes is the inability to freely manipulate the playback position.
  • With Kineto, in the class experience, you can perform operations like ⏸ pause, ⏩ fast forward, and ↩️ 10 seconds rewind, similar to asynchronous classes.
    • Each student can adjust the class to their own learning speed.

Point 4: Elastic Synchronization 🪄

  • One of the challenges of a “playable blackboard” is that people who are at the beginning of the timeline can hardly see others’ writings and sticky notes.
    • To solve this, Kineto proposes a new form of synchronization called Elastic Synchronization.- By using elastic synchronization, it is possible to achieve both the freedom to manipulate the playback position, similar to YouTube lessons, and the synchronization with others, similar to Zoom lessons.
    • This avoids the isolation of the person at the beginning of the timeline.
    • (Mechanism: Each student’s playback speed is adjusted within the range of 0.9 to 1.2 times faster and they are pulled towards each other.)
  • Details 👉 ”Elastic Synchronization
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Bonus Point: Teacher’s Record Analysis 📈

  • As a support feature for teachers, an analytics function is provided.
  • In Kineto, the actions performed by each student, such as pause, fast-forward, and rewind by 10 seconds, are recorded.
  • You can use this data for purposes such as reviewing the class after it ends.
    • Additionally, there are plans to develop a feature that visualizes the places where the rewind by 10 seconds action was repeated for easier viewing.

Summary

  • By adding a timeline to the traditional online whiteboard, it resolves the trade-off between synchronous and asynchronous classes.
  • While solving the problems of synchronous communication and the lack of shared sense of time in asynchronous classes, it also maintains the advantage of free manipulation of the playback position.

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Q&A

  • How is this different from Nico Nico Douga / Jamboard / Miro?

  • I can’t imagine what kind of class this would be used for.

  • I want to try it, what should I do?

  • Are the comments that the teacher can pick up during class only from the person at the beginning of the timeline?

    • If you use it in live streaming mode, that is the case.
      • We do consider this a significant drawback, but we have accepted it.
    • Even if you use it in pre-recorded mode (which is obvious), you cannot change the course of the class based on student comments.
      • However, in this case, the teacher has free time during the class, so they can pick up the comments on Kineto or on a separate channel (such as Slack).
      • There are plans to implement a feature that efficiently captures student comments on Kineto.

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