• http://shittoku-matome.blog.jp/archives/25328846.html

    • Something like this image.
  • I’ve always wanted to try it since a long time ago.

    • I remember talking about it with (axokxi) a few years ago.
    • We also discussed it on CCCu22 (but didn’t do it).
  • I wonder if it’s possible to create a fictional currency economy like the man10 Server.

  • With the Poker Chip Management LINE Bot, something like its prototype was created.

  • Things that became apparent when I actually started doing it:

    • The value of currency can be secured by the fun of gambling games, just like the man10 server.
    • The system cannot function without a way to earn income without capital.
      • It’s obvious, but it’s the reality.
      • In the case of poker chips, the only solution is to “give a penalty to bankrupt players and give them money equal to the penalty.”
        • It’s about creating money out of nothing, so without an appropriate punishment, the value of money would be lost.
      • However, increasing penalties only leads to more people who can’t enjoy the game, creating a dilemma.
      • This is a systemic problem where the only way to create value within the economy is through punishment.
        • It must be a method that doesn’t violate the gambling law.
        • (Once you start exchanging goods for money, it’s not allowed.)
      • Well, in short, it means that an economy based solely on player-to-player gambling is not sustainable.