• Use the Package Manager to install the XR Interaction Toolkit.
  • Add the XR Origin (VR) to the scene.
  • Use the new Input System.
  • I am trying to bring a preset controller from the /Samples folder, but I cannot find the file named XRIDefaultLeftController.
  • Use the XR Device Simulator to test XR on a PC.
  • Attach the Locomotion System component to a suitable GameObject.