Summary: This research focuses on collecting kinetic energy from users to extend VR haptic experiences. By applying battery-less computing and energy harvesting technology to haptic devices, it becomes possible to extend the experiences without cable connections.

Interesting point: The idea of collecting energy from user movements to extend VR experiences has the potential to improve the freedom and sustainability of VR experiences.

Improvement suggestion: It would be easier to understand if there were specific data on how much energy can be collected from user movements and how much it contributes to extending VR experiences.

Question: In your opinion, what type of VR experience would this technology be most suitable for?

Summary: This research investigates the influence of language and animation realism on the perceived personality of virtual characters and agents. It features actors and avatars with different accents and appearances.

Interesting point: By studying the influence of language and animation realism on the perception of virtual character personalities, this research has the potential to contribute to the development of more human-like virtual characters.

Improvement suggestion: It would be beneficial to include participants from different cultures in the same experiment to investigate how cultural conditions affect the results, as the cultural backgrounds of the participants are not currently disclosed.

Question: In your opinion, what type of virtual character or agent development would benefit the most from the results of this research?

Summary: The idea is to visualize the network and embedding of documents in VR space. Three-dimensional graph visualization is considered valuable.

Interesting point: Visualizing the network and embedding of documents in VR space has the potential to provide new ways of understanding and exploring information.

Improvement suggestion: It would be helpful to have specific ideas and strategies on how to create a sense of navigating the network while narrowing down the information.

Question: What technologies and methods are necessary to realize this idea?

Summary: The current ParallelTalk and 4D UI focus on reducing constraints, but removing constraints alone can lead to an increase in choices, information overload, and uncertainty, which can be challenging for users.

Interesting point: Recognizing the importance of not only reducing constraints but also establishing appropriate constraints.

Improvement suggestion: It would be beneficial to have specific examples and data on which constraints are effective and how they impact the communication environment.

Question: Are there any criteria or guidelines for establishing appropriate constraints?

Summary: The author plans to stay in the Bay Area in October 2023. They may participate in the Berkeley hackathon, serve as a student volunteer for UIST2023 Papers, and attend OpenAI’s conference.

Interesting point: Participating in various events and conferences can provide new knowledge and perspectives.

Improvement suggestion: Setting specific agendas and goals with the people they plan to meet during their stay can make their time more meaningful.

Question: What are the main goals you want to achieve during this stay?

extra info

date: 2023-10-25 11:20:44 json size: 8571827 pickle size: 147068778 titles: ~20231029, Prolonging VR Haptic Experiences by Harvesting Kinetic Energy from the User, Investigating how speech and animation realism influence the perceived personality of virtual characters and agents, History of Tachilab in SIGGRAPH, Visualizing the network and embedding of documents in VR space, Establishing constraints in branching communication environments, The versatility of constraints, Mitsui Mirai Challengers Audition, Metaphysics First paper, 202310 Bay Area Stay num_updated_pages: 10