/takker/Investigate unknown things by throwing them into the Decimal Classification Table

Let’s say you want to investigate something, like “bicycles”. If it were me, I would start by looking up the meaning in a dictionary and researching the related fields that come to mind, such as “how bicycles work” or “the history of bicycles”. However, Mr. Dokushozaru does things differently. He throws the thing he wants to investigate into the library’s Decimal Classification Table and starts his research from there. In other words, it goes like this:

  • General information about bicycles (00)
  • Philosophy of bicycles (10)
  • History of bicycles (20)
  • Social sciences related to bicycles (30)
  • Natural sciences related to bicycles (40)
  • Technology and engineering of bicycles (50)
  • Bicycle industry (60)
  • Art and fine arts related to bicycles (70)
  • Language related to bicycles (80)
  • Literature related to bicycles (90)

The Decimal Classification Table is essentially a classification of “how to acquire knowledge” about things you want to know. In other words, it is a classification of human knowledge, so there is always a path to find what you want to know about bicycles. The Decimal Classification Table is stored in Mr. Dokushozaru’s mind, and he gradually narrows down the abstraction from there.