• I’m having trouble with kineto, like Kineto User Test 1 and it’s been tough.

  • Reproduction Steps:

    • Intentionally degrade the communication while playing and jump to the buffer destination.
      • This causes the video to pause with MinimzieStall (which is not a problem).
    • Then, when returning to the buffer range, it pauses with WaitingWhileEvaluatingBufferingRateReason.
  • I think something similar to this reproduction method is likely to occur from the beginning in places where the communication environment is extremely poor.