https://www.ipsj.or.jp/magazine/sensei-q/6006.html (drinami)

First, try to find friends who are interested in similar things. Even if they are not in the same group as you, you might meet them at events like Maker Faire or NicoNico Technology Club. Friends with whom you can talk about your interests to your heart’s content will become lifelong assets. Next, create something casually, whether it’s a game or a useful tool, and show it to your friends. It’s okay to start by tinkering with sample code. The knowledge you learn to achieve what you want to do will become the most efficient foundation. In some cases, it may be a good idea to train yourself through various programming contests, Imagine Cup, or IPA’s “Undiscovered” program.

  • This message is originally intended for non-computer science students.
    • However, it seems to apply to high school and middle school students who are interested in creating things in the field of information as well.
      • In terms of not having a connection to information-related classes/communities, it is the same.
    • I thought the content itself was like, “Yeah, that’s right,” but I thought the key points were summarized concisely.
    • It can be a reference for the direction of GKADC.