Nameless for now, let’s call it ParallelTalk Explanation of the basic idea: Proposal for Non-Turn-Based Communication with Voice

  • Page in the Format of Adding Information on Top

    • Basically, notes will be written here each time
    • If it gets long, split it out
  • First of all, I want to review related previous research and position it within the context (blu3mo)

    • Searching for Preceding Research on ParallelTalk

HermesLink: In Greek mythology, Hermes, the messenger of the gods, plays a role in conveying information and messages. By combining Link with Hermes, it indicates a function that connects different conversations. Polylogue: A combination of Poly (multiple) and Logue (discussion), expressing the scene where multiple dialogues are progressing simultaneously.

  • I really like this (blu3mo)

202305 Virtual Time / What to do with ParallelTalk-related research

Branching chats, it seems very beneficial even in interaction with LLM

I just remembered that the branching of text is very minor

  • Can it be done in both text and voice?

  • If seamlessly connecting the two and being able to choose a preferred interface

    • Normally, connecting the two is difficult due to speed differences, but if it’s semi-synchronous, then no problem
  • No Persona, No Data, No User Research - Bringing Users Closer to Me

  • UI Should Not Be Consciously Considered in Communication Environments

How can humans understand the complex branching of ParallelTalk?

Planning for ParallelTalk until Summer 2023

ParallelTalk MVP v0

Talking things over again is important

Viewing branches as autonomous systems, a hierarchical structure of the system can be considered

-3/16

  • (u7693) Removing silent intervals
  • (blu3mo)

ParallelTalk, an effect where you can faintly hear the voices of other branches

ParallelTalk MVP v1

  • ParallelTalk MVP v1 Implementation

Audio-based non-turn-based communication

  • Mentioned (blu3mo)
  • Various specific scenes are being imagined, which is interesting

The background philosophy: Polymorphic Reality - Towards a Smoothly Connected Subjective Metaverse

ParallelTalk Conversation with u7693 20230130

Searching for Preceding Research on ParallelTalk How to Proceed with ParallelTalk 202301

Prototype implementation

  • It seems easy to create using the Agora system
  • Regardless of what is used, there seems to be a problem with excessive costs
    • Well, if it’s just for creating a prototype, it shouldn’t be a concern

Difference between Scrapbox and ParallelTalk positioning

  • i.e. Counterargument to the claim that “What ParallelTalk wants to achieve can be done with Scrapbox”
  • Probably the direction of “Communication” is the same
    • Called semi-synchronous
  • ParallelTalk is not a Wiki
  • Positioning of Zoom
  • ParallelTalk is strictly in a flow environment, while Scrapbox is used as a stock
    • Feels asynchronous but in a flow, something like that (blu3mo)
    • Hmm, but isn’t Scrapbox doing a good job of combining flow and stock? (blu3mo)
    • It might be nice if ParallelTalk could export what the discussion has diverged into at the end (like Kozaneba by nishio) (tkgshn)
      • +1 (blu3mo)
    • As the meaning of flow/stock is ambiguous to me, I want to define it (blu3mo)
  • Beyond ParallelTalk: Half-Synchronous Communication of Various Media

How to Proceed with ParallelTalk 202301

20230129

  • ParallelTalk Requires Time Axis Annotations for Time-Transcending Interfaces

In January 202301

  • Even if I think that I am relatively not good at voice communication, it doesn’t mean that all humans are the same
    • The argument “I prefer voice over text” is often seen
      • Mostly just denying future vision with current technological constraints, but there are also essential points being made
  • Optimizing for me could be the limit of the tool when it comes to communication tools
    • It seems like it could be more ambitious
    • In the Proposal for Non-Turn-Based Communication with Voice, it was about voice, but it doesn’t necessarily have to be limited to voice- Consider creating something that can connect chats, audio, and other forms of communication with each other.